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ViewsHw2 LogFrom WikiAdd -luatrace to your shortcut target command. LUA print statements, Debug_Messages, aitrace messages, and messages from the Homeworld2 Engine are written to this log. Sat Oct 27 18:59:53 2007 Loaded Archive: 'Homeworld2.big' UTIL -- filepath failure, path doesn't exists 'C:\Program Files\Sierra\Homeworld2\data\locale\english' Loaded Archive: 'english.big' Loaded Archive: 'hw2bsg.0.3.1c-win.big' Using ..profiles\ for profiles folder Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 2 Using ATI Technologies Inc.'s 2.0.6232 WinXP Release RADEON X550 x86/SSE2 renderer (Suspected driver is atioglxx.dll 6.14.10.6232) Loaded Archive: 'englishSpeech.big' Loaded Archive: 'Music.big' SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created Build name: The Dust Wars - AutoBuild3569 - Ordered by smmatte If not patched to HW2 v1.1 the build name and version are different: Build name: Sajuuk-Khar - AutoBuild3498 Built by : mrbuild Data path : C:\Program Files\Sierra\Homeworld2\data BSG Fleet Commander v.0.3.1 Disir Missing movie is a warning Unabled to find data:animatics/hw2bsg_combined512x512x30HzNS.avi Resetting fp control word. CmdLine useful for double checking of typo's in the shortcut properties it also verifies the name of the big file. CmdLine: -mod hw2bsg.0.3.1c-win.big -luatrace Creating new profile name:Player1 folder:..\PROFILES\Profile1\ GAME -- Using player profile Player1
error executing GetAssumedLatestDll() in driverConfig.lua error executing GetAssumedLatestDllVersion() in driverConfig.lua error executing AdjustForBadDrivers() in driverConfig.lua Often you will also see something like this: EngineTrailStatic::getTweaks requesing index(3) that doesn't exist. EngineTrailStatic::getTweaks requesing index(1) that doesn't exist. EngineTrailStatic::getTweaks appear to only be warnings. Caused by a trail being defined, but no point for that trail in the HOD. Cannot overwrite function message is a warning that we are importing the same file via dofilepath multiple times: Cannot overwrite function Player_GetRaceTable LOCALIZER almost always (unless you are working on Localization) means a missing DAT file or bad path to a dat file: LOCALIZER -- Requested string range doesn't exists '9012' LOCALIZER -- Requested string range doesn't exists '9013' LOCALIZER -- Requested string range doesn't exists '9010' LOCALIZER -- Requested string range doesn't exists '9011' However, string out of range means that the filerange and rangestart at the top of the DAT file do not include the number in the reported file on the reported line: LOCALIZER -- String out of range line 6 in locale:... missing alias - this is only a problem if you actually saw $9016 displayed in place of text (which usually means an error or missing DAT file in the missions datfiles.lua UTIL -- filepath failure, missing alias '9016' WEAPON FIRE ERRORs a weapon file was unable to be loaded. It might be missing, misspelled, have a syntax error, etc: WEAPON FIRE ERROR: Could not load weapon fire cyr_fcwmissile Missing map thumbnail warning: thumbnail Data:UI\MapThumbnails\Campaign\tutorial\AI.tga does not exist for this tutorial No capture points in ships HOD file though the SHIP file declares it as captureable warning: CYO_HEAVYFUELTANKER is marked as captureable in the shiptuning but has no capture points! No repairable points in ships HOD file though the SHIP file declares it as repairable warning: CYO_HEAVYFUELTANKER is marked as repairable in the shiptuning but has no repair points! aitrace logs ai messages when enabled: aitrace: DEFAULT CPU LOADING aitrace: CPU: CLASSDEF LOADED aitrace: LOADING CPU BUILD aitrace: LOADING CPU RESOURCING aitrace: LOADING CPU RESEARCH aitrace: LOADING CPU MILITARY aitrace: DEFAULT CPU LOADED These probably range from bad, to very bad: parameter: <expression> expected;
last token read: `ø' at line 1 in string "g_booltest=øƒ¿�("
Forgot the .level on the file name of the Mission level in the campaign file Error: LoadLevelData: Trying load mission -1. There is only 1 missions -- FATAL EXIT -- campaign/398:! --stack trace-- 0x0059F4EB: getLibraryID() 0x0059F906: getLibraryID() Permission problems or setting your Profile to read only results in: GAME -- Failed to save player profile Player1 This is new... likely related to B_KOBAL Bad sphere radius for sob - B_KOBAL -- FATAL EXIT -- sobstatic/1116 Defrag to fix? Could not initialize all fragment programs. Please use the '-fragment_program 0' command line parameter |